Dungeons & Dragons Online: Stormreach

Narrative design and dialogue for Dungeons & Dragons Online: Stormreach. Working on the city of Stormreach, its dungeons and wilderness areas and its various quests and raids gave me a great opportunity to create dozens of NPCs and names monsters, as well as to script all their interactions and dialogue. I designed the look and feel of DDO's loading screens and dungeon maps, wrote copy for the load screens and created the names and descriptions for over 100 items, artifacts and weapons. 

Quests for Dungeons & Dragons Online: Stormreach, The Demon Sands and The Restless Isles