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Yarik & Strakhtid
Yarik is the
half-orc captain who runs Bryaalstook with an iron hand. He demands
discipline from his troops and punishes them severely if
they fail him. However, he is also known for rewarding those
who do their job well.
Yarik is forty years old,
with grayish skin, long straggly black hair and sunken eyes.
The skin from his lip to his chin is split by a terrible
scar, giving him a permanent scowl (surprisingly, Yarik has
a fairly good sense of humor and appreciates
subtlety).
He is a massive half-orc
and he wears a thick leather glove over his left hand (the
palm of his hand is covered with shiny burn scars from when
he grabbed a piece of cooling iron from the wrong
end).
Yarik's pride and joy is
Strakhtid, a fiendish horse that he won from a
traveller who came
to the fort. Strakhtid is aggressive and hard to control,
but allows Yarik to ride her. Strakhtid is powerfully-built,
with massive legs, broad shoulders and a heavy coat of
coal-black hair. Her eyes are dark red and they gleam
wickedly in candlelight.
Yarik, Half-Orc Fighter
7
Neutral Evil
HD 7d10+21; hp 66; Init +1; Spd 20 ft.; AC 19 (+1 Dex, +7
armor, +1 shield)
Atk: +13/+8 melee (1d8+8, masterwork heavy mace), +8/+3
ranged (1d8+4, might composite longbow 18 str))
SV: Fort +8, Ref +3, Will +2
Abilities: Str 19, Dex 12, Con 16, Int 11, Wis 10, Cha
15
Skills and Feats: Bluff +3, Climb -4, Craft (weaponsmith)
+2, Craft (armorsmith) +1, Diplomacy +3, Gather Information
+3, Handle Animal +4, Intimidate +3, Jump -4, Ride +3, Sense
Motive +1, Swim +5; Leadership, Mounted Combat, Power
Attack, Cleave, Sunder, Weapon Focus (Heavy mace), Weapon
Specialization (Heavy mace)
Strakhtid, Heavy
Warhorse (Fiendish)
Neutral Evil
HD 4d8+12; hp 30; Init +1; Spd 50 ft.; AC 14 (-1 size, +1
Dex, +4 natural)
Atk: +6/+6 melee (1d6+4, hoof); +1 melee (1d4+2, bite)
Special Attacks: Smite Good (Su), once per day the creature
can make a normal attack to deal additional damage qual to
its HD total (maximum of +20) against a good foe.
Special Qualities: Scent, Darkvision 60 ft., cold and fire
resistance 10, damage reduction 5/+1, SR 8
SV: Fort +7, Ref +5, Will +2
Abilities: Str 18, Dex 13, Con 17, Int 3, Wis 13, Cha 6
Skills and Feats: Listen +7, Spot +7
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