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Skills
MIMIC [Charisma]
This skill allows
the character to disguise his or her voice, or to imitate
other sounds (such as bird calls or other natural sounds).
If the character with this skill also has six ranks in
either Wilderness Lore, Disguise or Perform, that character
gains a +2 synergy bonus to Mimic attempts. This skill may
be learned untrained.
KNOWLEDGE
(ENGINEERING) [Intelligence]
This skill enables
the character to construct and reinforce structures, shafts
and tunnels for military and mining use. This skill may also
be used to demolish existing structures. Gnomes and Dwarves
receive a +1 racial bonus in this skill. This skill may not
be learned untrained.
PILOT
[Intelligence]
This skill enables
the character to operate mechanical vehicles such as gnomish
flyers and clockwork tanks. This skill is limited to basic
operation only. Proficiency with vehicle-wounted weaponry is
covered by the Gunnery feat. This skill may not be learned
untrained.
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