Parsely Coming Soon!

Parsely Hardcover and PDF: August 2018

Relive the glory days of floppy disks, dot-matrix printers and 128K RAM with this collection of party games inspired by the text-adventures of the 1980s. 

As the parser, you’ll take on the role of a computer game with a limited vocabulary. One by one, the players will give you commands like GO NORTH, LIGHT LAMP or GET SWORD, which you’ll follow to the best of your ability. There’s no limit to the number of people that can play and no limit to the fun you’ll have. So what are you waiting for? It’s time to unplug from your computer and plug into Parsely!

Written and designed by Jared A. Sorensen

Foreword by Peter Adkison

Featuring art from: Jordan Worley, Rebekie Bennington, Manning L. Krull, Alice K. Hansmann, Ariel ZB, Lukas Wong-Achorn, Todd James, “Calamity” Jon Morris, Keith Senkowski, Alexey Andreyev, Sam Araya

 

 

Lots o' Loot

lots_o_loot_r1-1_cover.png

"We loot the bodies!"

...but what do they find? Lots o' Loot is a compendium of 170 magical weapons, clothing, gear, plants, critters and curses to drive your players insane with delight...or just insane.

48 pages PDF—only $5

By Jared A. Sorensen and John Wick

The Long Con

After a historically long absence from game conventions, I'll be attending GenCon 50 in Indianapolis as a special panelist with Mssrs. Tweet, Wallis, Edwards and Crane. Can't wait!

There's also a fair-to-good chance I'll be at Big Bad Con this October in the Bay Area. I'm a stretch goal! Check out their Kickstarter campaign for details.

More news on the horizon...!

Updates for 2017

Memento Mori Theatricks turns 20 years old this year!* I've been hard at work on an exciting new project. Details to come in the next few months, so stay tuned! Let's just say it's been a long time coming and I have some incredible people involved. Cross your fingers!

Also, be sure to check out the soon-to-be-ending Kickstarter for Middarmark by Thor Olavsrud and BWHQ. I helped out a bit in the development, so go me! It's a super-cool setting book for the Torchbearer RPG. And if you're in the mood for some sci-fi goodness, ask your local planetarium/science center to host SPACE STATION: THE FULLDOME EXPERIENCE!

*I forget the exact date. It originally started in 1996 as a LARP group but that ended when I left Maine to go to San Francisco. I started working on my own game design ideas shortly after arriving in SF, hence the January celebration. According to the Internet Wayback Machine, Memento-Mori.com went online in December, 1998.

Specialists in Torchbearer

Specialists

Any character that meets the minimum qualifications to train as a specialist may add +2 to their lifestyle cost in Town to train in that specialty. When a specialist earns rewards, they should be placed in either their character class (as normal) or in their specialty. When your speciality rewards meet the level requirements for the next level, gain that benefit.

Specialist benefits must be acquired in order and cannot exceed your character class’ level. If you want to change specialties, erase all your rewards in your current speciality start over at 0—you retain your existing benefits. If a specialist benefit duplicates a class benefit you already possess, you may choose which version to keep.If you lose your qualifications (for example, you re-write a wise necessary to the specialist class) you can no longer train in that speciality but you retain your benefits.

Note that some specialties list benefits described in the following Torchbearer Sagas supplements:

Use at your own risk! Highly not play-tested or approved! I'm giving these away for free but if you want to throw a few silver coins my way, go to town. I have pack space!

Help with Cash Dice

Space Station at the Boston Museum of Science

You wake up inside the cramped confines of a cryosleep chamber. You feel weak and dizzy from a prolonged period in cryonic suspension. What will you do next? Join game designer Jared Sorensen and the Charles Hayden Planetarium team as we break new ground in the Planetarium dome. Inspired by the text-parsing games of the ’80s, Space Station allows the entire audience to play a single character trying to survive a dangerous situation…in space!

Give commands, explore rooms, examine objects, and try to escape the Space Station, if you can!

For more information about the Parsely series of text-based adventure games: memento-mori.com/parsely

Due to live audience participation, it is possible that this event may contain adult language or situations.

Tickets on sale beginning Thursday, January 28 (Tuesday, January 26 for Museum members).

Part of the Cambridge Science Festival.